Unity has released a new version of Unity 6 that comes with support for DirectX 12, OpenGL 4.4 and a few other changes.
This includes support for DX12 hardware acceleration and for the Oculus Rift, making the game easier to run on the Oculus.
The Oculus is a hardware device that uses a combination of sensors to track your position and your movement.
We’ve got an article about the Oculus that covers some of the things we’ve learned about it from Unity’s developer documentation.
If you’re not familiar with it, it’s a high-end headset that supports a range of virtual reality experiences.
The new version comes with a handful of improvements, including better tracking support for Oculus Rift.
We also got a preview build of the game for testing, which you can find below.
You can download the Unity 6.3.0 beta for Windows, Mac or Linux and try it out.
The latest version of the Unity game also includes a bunch of new game types and enhancements for the Rift.
The game now supports the Oculus Touch controllers, which have the new motion controllers built-in.
The Rift version of this game also has a few new game modes.
This mode lets you explore a world that’s completely open to you, and you can also choose to play the game on a higher resolution.
It’s available in the demo version of The Division.
There’s also a new multiplayer mode, called Capture the Flag, that lets you take control of an opposing team.
We got a demo of this mode on the PC.
Unity 5.6.0 also adds support for the new Unity Engine 4.6, which has a new UI and tools for the game.
This version is available for download now.
The Unity Team has posted a blog post that talks about the new version.
The Division is currently the most popular and widely-supported game in the popular shooter genre.
We know that you guys have been eagerly waiting for this release and are looking forward to sharing more about this next update.
In the meantime, we have some more news to share.
Check out our blog for more details.